Foottroller AI Labs develops the software, open-source tools, and platform integrations that bring intuitive, hands-free locomotion to VR, humanoid robotics, and next-generation physical AI systems.
Patented Bluetooth foot-operated HID (insoles or assembled unit) delivering precise walk-in-place, directional control, and pedal actions — all hands-free.
We build the intelligence layer on top — open-source plugins, simulation environments, and AI-enhanced control systems for embodied agents and immersive experiences.
Hands-free humanoid robot teleoperation (Unitree G1 and more), CloudXR support, action graph integration, and VR camera/vehicle control.
Natural locomotion in Unity/Unreal engine VR projects and browser-based WebXR experiences.
Natural foot-action based locomotion/game control in SteamVR, Standalone VR, and PC games
Hands-free control of humanoid robots in NVIDIA Isaac Sim using Foottroller. Seamless ROS 2 action graph integration.
Watch demo →VR experience in Isaac Sim with Foottroller for Natural Locomotion Control
Watch demo →Foottroller plugin for IsaacTeleop, and how it works for hands-free Locomotion control.
Watch demo →Use Foottroller in Unreal Engine 5 for natural locomotion control. Featuring walk-in-place and natural movement speed control.
Learn more →Replace VR controller joysticks for natural movement control in SteamVR and standalone VR games.
Watch demo →Enable natural and intuitive control by foot actions in gaming experiences.
Watch the skate game demo →Foottroller AI Labs focuses on physical AI applications of the Foottroller system. We focus on software, AI integrations, simulation environments, open-source contributions, and market development that make natural locomotion a core interface for embodied intelligence.
Whether you're a researcher, developer, partner, or investor — we'd love to hear from you.